Rhys Thomas - Designer

Home > Games Projects

Water Works

This was a client-led brief to create an educational game based around one of the elements of science. We chose the under-explored area of Earth science and came up with a water sim/managment game Water Works. Water Works is built in Unity3D. ~2 hours gameplay. Ipad | Galaxy tab.

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Hover Heroes

Hover Heroes in a relatively new mobile game currently being developed. It uses a clever amalgamation between 2 adopted mechanics to defend an important energy node from attack. Built in Construct 2 (HTML5).
...Watch this space for more updates!

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Frankenkiwi

Frankenkiwi is a side-scrolling SHUP (shoot-em-up) based around a medically altered Kiwi. His wings have been surgically added by a group of meddling penguins at the local zoo. Frankenkiwi is then sent on a mission to exact revenge for all flightless birds against thousands of years of servitude and belittlement from their flying brethren.

Work in progress, being developed in construct 2.

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Romley Court

"Romley Court is an explorative, first-person narrative experience that unearths the far from glamorous life of Regency Britain. You play the wife of a successful public figure, but the relationship is stale, the children you bore are looked on as inferior and you yearn to break away from the social constraints of high aristocracy."

This was my final year university project, where we tried to push the boundary of what a 'game' is. Build with the Unreal Engine (UDK), ~30 mins gameplay.

Click here for more details.

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